Using Our Control

The end-user will make use of our control SimpleButton, using the functions, custom messages, and constants (properties) that we define and are available for use in our file.

Just to remind ourselves, these are the external functions available to the end-user:

SimpleButtonRegister    PROTO
SimpleButtonGetProperty PROTO :DWORD, :DWORD
SimpleButtonSetProperty PROTO :DWORD, :DWORD, :DWORD
SimpleButtonGetState    PROTO :DWORD
SimpleButtonSetState    PROTO :DWORD, :DWORD

And the custom messages for our control are:

SB_GETSTATE             EQU WM_USER + 1798
SB_SETSTATE             EQU WM_USER + 1797

With very little code we can create our control, all we need to define is the text to display and the resource id we will use for our control:

IDC_SB1                 EQU 1001 ; resource id to use

SBText                  DB 'SimpleButton Rules!',0 ; text to display

hSB1                    DD ? ; handle for SimpleButton control

And we then call our SimpleButtonCreate function and save the returned handle (in eax) in a variable:

Invoke SimpleButtonCreate, hWin, Addr SBText, 40, 60, 200, 30, IDC_SB1, /
                           WS_CHILD or WS_VISIBLE or SBBS_CENTER or /
                           SBBS_HAND or SBBS_PUSHBUTTON
mov hSB1, eax ; save handle to our control

Our SimpleButtonCreate function takes a number of parameters:

  • hWndParent (DWORD) is the parent handle of our main dialog window, with which to create a child control for.
  • xpos (DWORD) is the left position of our control relative to the parent's client space.
  • ypos (DWORD) is the top position of our control relative to the parent's client space.
  • controlwidth (DWORD) is the width of our control.
  • controlheight (DWORD) is the height of our control
  • dwResourceID (DWORD) is the resource id used by our control
  • dwStyle (DWORD) is a combination of constants (flags) that define some features of our control.

The dwStyle parameter can accept windows style flags: WS_CHILD, WS_VISIBLE, and flags we defined for our controls usage in

SBBS_CENTER             EQU 0h  ; Align text centrally (default)
SBBS_LEFT               EQU 1h  ; Align text to the left of the button
SBBS_HAND               EQU 2h  ; Show a hand when mouse moves over button.
SBBS_PUSHBUTTON         EQU 4h  ; Simulate button movement when clicked.
SBBS_AUTOSTATE          EQU 8h  ; Automatically toggle state when clicked.

With our example code above, we create our control with the the text aligned in the center (SBBS_CENTER) and an option to show a hand cursor when the mouse moves over our control (SBBS_HAND), and we simulate a small movement of our control when it is clicked (SBBS_PUSHBUTTON) - the SimpleButton controil moves very slightly down when the left click button is pressed and back again when the left click button is released.

Additional properties of our control which are defined in our file allow us to change the look and feel. This is the full list of properties (constant values) that we define for SimpleButton:

@SimpleButtonTextFont            EQU 0  ; hFont
@SimpleButtonTextColor           EQU 4  ; Colorref
@SimpleButtonTextColorAlt        EQU 8  ; Colorref
@SimpleButtonTextColorSel        EQU 12 ; Colorref
@SimpleButtonTextColorSelAlt     EQU 16 ; Colorref
@SimpleButtonTextColorDisabled   EQU 20 ; Colorref
@SimpleButtonBackColor           EQU 24 ; Colorref
@SimpleButtonBackColorAlt        EQU 28 ; Colorref
@SimpleButtonBackColorSel        EQU 32 ; Colorref
@SimpleButtonBackColorSelAlt     EQU 36 ; Colorref
@SimpleButtonBackColorDisabled   EQU 40 ; Colorref
@SimpleButtonBorderColor         EQU 44 ; Colorref
@SimpleButtonBorderColorAlt      EQU 48 ; Colorref
@SimpleButtonBorderColorSel      EQU 52 ; Colorref
@SimpleButtonBorderColorSelAlt   EQU 56 ; Colorref
@SimpleButtonBorderColorDisabled EQU 60 ; Colorref
@SimpleButtonBorderStyle         EQU 64 ; Border Style Flags

The end-user can choose which properties are set, with default values having been applied to the control when we initialized it (see Initializing Our Control section for details)

For example we can set the text color of our control, the border color and the border color when the mouse moves over our control:

Invoke SimpleButtonSetProperty, hSB1, @SimpleButtonTextColor, SBRGBCOLOR(26,103,140)
Invoke SimpleButtonSetProperty, hSB1, @SimpleButtonBorderColor, SBRGBCOLOR(27,161,226)
Invoke SimpleButtonSetProperty, hSB1, @SimpleButtonBorderColorAlt, SBRGBCOLOR(27,161,226)

We can optionally use our custom message SB_SETPROPERTY (instead of the SimpleButtonSetProperty function) with the SendMessage api call, to also set our control's properties:

Invoke SendMessage, hSB1, SB_SETPROPERTY, @SimpleButtonTextColor, SBRGBCOLOR(26,103,140)
Invoke SendMessage, hSB1, SB_SETPROPERTY, @SimpleButtonBorderColor, SBRGBCOLOR(27,161,226)
Invoke SendMessage, hSB1, SB_SETPROPERTY, @SimpleButtonBorderColorAlt, SBRGBCOLOR(27,161,226)

As we have specified the resource id defined for our control (IDC_SB1), we can handle processing of when our control is clicked using the standard WM_COMMAND message in our example project's main dialog message processing procedure:

    mov eax, wParam
    and eax, 0FFFFh
    .IF eax == IDM_FILE_EXIT
        Invoke SendMessage,hWin,WM_CLOSE,0,0

        Invoke ShellAbout,hWin,addr AppName,addr AboutMsg,NULL

    .ELSEIF eax == IDC_SB1 ; handle our SimpleButton being clicked, show a message.
        Invoke MessageBox, NULL, Addr szMsgText, Addr szMsgTitle, MB_OK


In the example code above, we show a simple MessageBox when our SimpleButton control is clicked.

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